Hi!
Skilled blender artist is required:
-
Requirement:
Procedurally animated shaders creation in blender. There are a bunch of various tasks like procedural rain, snow etc. -
Cost:
Each job will be negotiated individually. So please DM for more details and we’ll discuss cost/ deadline for each work.
Special:
If you’re also experienced in GeoNode, let me know, there are other specific assignments for it (simulation of flying mosquetos around the lamp for example).
I’m individual going to run a new big project and a small studio later.
Best, David.