Alright, I’m glad you guys are interested ![]()
Here is the current release for Blender 2.8 (Built on v2.80.29)
ProceduralCloudscapev0.4.blend (1.8 MB)
Features:
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Easy to set up

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Single clouds for hand placing

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Generation of whole animated cloudscapes

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Paintable cloud distribution

Setup:
- Make sure you turn on volumetrics for eevee and get familiar with the settings. The tile size is a handy parameter for convenient navigation for preview.
- You will notice that the clouds will be generated in the bounding box of an object, so its best to just use cubes and scale/rotate them.
- For painted distribution you have to use a plane with a solidify modifier
I’m planning to do a short tutorial where I show setup / parameters / tips. That might not happen before a later release though. But I’m sure you can figure it out with ease.
I hope you enjoy it, definitely show me what you create with it!
You can tweet me @simonthommes or just post it here ![]()
edit Here the licensing part: