I have created a procedural generation of backrooms. Maybe someone will need my work on procedural generation, and you will do something of your own? You can download them from the link to my github.
The black zone is where the corridors and rooms are generated separately from each other hanging in a noclipping space, and like you can get there by falling out of reality but you can’t come back from there.
Perfect-columns
The maze into the room
Standart-corridors
Empty-room
P.S. The version is not complete as I have not fully finished the work yet so I will be adding new procedural generations in the future…
In general, I decided to add another version so that the structures would be rotated exactly and not 360 degrees randomly in each direction.
But to be honest, I like the version with a random 360-degree rotation more, but they’re both good in their own way!
Now this link is not working, my account was deleted from the forum.babylon by a Deltakosh user, so I rewrote the theme but on my github although it’s written in Russian, I don’t think anyone cares anymore, everyone has been using an auto-translator for a long time…
And although the walls are visible from the outside for some reason, they are not inside, and when downloading OBJ, there is a model without internal walls.
It was just hell… How much agony was there with CSG…