Procedural poka dot texture which has random sized dots

Hi all,

As the title suggests, does anyone know of a way to create a procedural poka dot texture that has the ability to scale dots randomly instead of them being all the same diameter. I cant use the voronoi texture (I dont think) because the circles seem to overlap.

as shown in the screen shot. Im trying to get to the other ref imagedots

Any thoughts would be much appreciated.

You can use same Voronoi Color output to divide space in squares with random values. Than map those values with a method of your choosing and use them to control scale.
Here’s a crude example:

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And just like that! IT WORKED!!!

Thank you!

Just out of interest is there a way of getting the dots closer togeather wihtout adjusting the size of the dot?

Honestly, I’ve no idea how to do it, sorry :thinking:

Not a problem. Thanks for the help so far. Managed to get it working in some form… First pass of image.

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