Procedural Skin Texturing

Hi everyone! I wanted to create a procedural skin texture both for the bump and albedo. I used Blender’s texture nodes (wave texture, noise texture, voronoi texture etc.) to create some patterns and gradient texture to mask certain areas. I wanted to create this shader as a base for my models. Everything is procedural (albedo and bump both for the skin and eyes) except from the mask for the hair, eyebrows and beard. The head mesh is from my previous project but I took the time to improve its forms and sculpt a little bit more. I hope you like it!





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Hi !! Very good I like it. It’s very realistic. Good stuff. Especially the proceudral skin.

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It is great, I love it!

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Nice sculpt. The skin bump is looking unrealistic though. It’s applied evenly across the whole model with no variation. Also real skin “bump” is not just a simple noise bump, if you look closely, it looks more like leather pattern and less like noise

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Hi! Thank you for your critique. This is my node set up for the skin material.

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Dude thats insane!!

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Very good! Congratulations, it was very realistic!

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I featured you on BlenderNation, have a great weekend!

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Thank you very much!

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Amazed :slight_smile: :astonished:

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thank you for sharing this inspiring realistic super work. inspiring.

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maybe… upload the nodes? i do NOT want to copy all of that!

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@Kevin_Mucollari …that is INSANE! The model and skin are incredible! Photographic! :+1:

@bartv please FEATURE THIS!

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I’ll put it up to the vote.

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care give you more close ups of the node setup? or better share it with us :smile: :wink:!!

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i very interested the skin material…

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wait. i thought this was a photo of a real guy.
kidding.
its amazing though!

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You’re #featured! :+1:

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Thank you very much!