Procedural Surface Textures

Hello,

For a few months, I’ve been working on a new set of texturing tools that analyze an object’s surface and create images that are continuous in all directions. These are not procedural 3D textures like Perlin Noise, but 2D images that know where in the 3D world each pixel is located and how it is connected to other pixels.

These are two examples of procedural surface textures:

Notice how the cells in these two images are continuous all over the surface, and how features like the size and color of the cells can be controlled with custom inputs.

These new texturing tools are available as nodes in PixaFlux, a free PBR Texture Composer built around a node graph engine.

Here are a couple of video tutorials on YouTube.

Thank you!

11 Likes

No, thank you! That is amazingly useful!

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this is sick!

Hello,

We’ve added a new node in PixaFlux to grow mesh surface groups in a more controlled way, and a few other nodes to work with these groups to create more advanced Procedural Surface Textures.

Thank you!

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This PixaFlux tutorial shows how to relax normal maps to soften Hard Edges.

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In a previous post, I introduced my work with Procedural Surface Textures.

In this new iteration, I developed a structure that breaks the surface into a network of similarly sized, interconnected elements. This new approach is continuous and homogeneous across the mesh, resulting in a very organic look.

The network functions much like a 3D image, allowing image processing algorithms to be adapted for use directly on the surface.

These new texturing tools are available as nodes in PixaFlux, a free PBR Texture Composer built around a node-based graph engine.

These are some of the new nodes:
Scratches, Noise, Groups, Group Break, Displace, Filter, Reaction Diffusion, Paint…

And this is our latest video tutorial in YouTube:

Please let me know what you think—any feedback or suggestions are greatly appreciated!

Thank you!

4 Likes

like the scratches

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Thank you, Galnart.

This is a tutorial about how to create scratches in PixaFlux with the Surface nodes.

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A few weeks ago, we launched PixaFlux with a powerful new node — Surface Reaction Diffusion!

We’d love to hear your thoughts and suggestions as you explore this new procedural texture. Your feedback is invaluable in shaping future improvements!

Let us know what you think!

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This is our latest Procedural Surface Texture tutorial

Full Grain Leather

Let us know what you think!

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Hello,

This is our newest Procedural Surface Texture tutorial: Durian

In this tutorial you’ll learn how to generate a continuous, seamless durian texture that can be applied to any 3D mesh.

Thank you!

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Hello,

We’re pleased to inform you that today we released a new PixaFlux add-on for Blender.

The add-on can be downloaded from PixaFlux.com, and it’s also available with the PixaFlux installer.

And this is the official documentation for the add-on.

Thank you!

5 Likes

thank you bro