Procedural Terrain. Geometry nodes

Procedural safari terrain. The process is fully procedural, utilizing geometry nodes with noise, and texturing. With a small amount of geometry nodes systems, you can achieve good resolution of different biotope nature scatter.





You can view the video here. https://www.instagram.com/reel/C8yAOmQiOdM/?utm_source=ig_web_copy_link&igsh=MzRlODBiNWFlZA==

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I featured you on BlenderNation, have a great weekend!

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Stunning ! :open_mouth:

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Wow! I really like the style.

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You’re on the featured row! :+1:

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