Project ideas starts with 2 months earlier, i want to combine the idea of real world racing and model kits assemble, because i’m a fans of car model kits. So I paint via 2d and 3d to developed my primary ideas. Basic Color scheme was developed.
I’m a fan of racing, I really need to create the look of an race car. I referenced on Toro Rosso F1 racing team and paint it in Photoshop for quick explore. But the final livery is different, because some of the pattern haven’t ‘paint’ to the car.
After that, I start modeling. One of the interesting part was making stickers(emulating real car paint job) , and sculpting is really fun. I start find some references to do with the stickers.
Wall was developed after all models was textured. I decided to use Substances to do the procedural because i want it to be tileable and high resolution. After that i hand paint grunges to make it more natural.
Masking tape is the key element in this project. I want to show the progress of a car assemble, so masking tape is a must. I did several research and test in this subject. I compares different method to get the best result.
Per Object texture painting can be quite time consuming and getting very low efficiency. Thurs solving this problem by using procedure method can be take a great balance between speed and quality. All small objects was UV wraped automatically.
So 4 textures will became freebie here, more will be release in later on, stay tuned!
GUMROAD: https://gumroad.com/l/EekLV#
Use $0 to download, feel free to give me $1 dollar for a free coffee
Python Dev. We developed a plug-in for quickly generate random textures with only one click, single shader and single texture loads. Very efficient to doing these randomness.
Due to my poor machine(i5/12G/Gt620) i have to give up my original high end comp workflow, but still good to use the old way because no much things to change.So
So I hope you like this breakdown. C&C is welcome. Welcome to request more free tutoral in this project.
HD version Breakdown:https://www.artstation.com/artwork/w3ODw