Bookyakuno
(Bookyakuno)
February 9, 2020, 9:05am
1
Project from average normal of all Face
Easily perform operations such as “align the viewpoint on the surface and project from the viewpoint”.
It can be used for UV unwrap of models such as Hard Surface.
I updated chaosdesk’s add-on to Blender2.8.
Download
Blender2.79 ver - Github
#
# ##### END GPL LICENSE BLOCK #####
#
############################################################################
bl_info = {
'name': 'Project From Normal',
'author': 'chaosdesk',
'version': (0,1),
'blender': (2, 6, 9),
"location": "View3D > UV Mapping > Project From Normal",
'description': 'Project from average normal of all Face',
'warning': '',
'wiki_url': '',
'tracker_url': 'http://chaosdesk.blog123.fc2.com/',
"category": "UV"}
import bpy
import mathutils
from mathutils import Vector, Matrix
Menu
Mesh Edit Mode → UV(U Key) → Project From Normal
Link
Original author : chaosdesk
Blender2.8~ Updated by Bookyakuno
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