I have been designing a lunar colony and have built a set of simple models for it. The goal is to expand it into a full 3d environment that realistically presents the physical environment of the Moon, and how people would live there. The purpose is to make it fun to learn about this, and thus build a more mature dialogue about the significance of space exploration.
What is done is open-source, i intend for the whole project to be Creative Commons CC0. My hope is that people who are also interested in space exploration will find it enjoyable to participate, and that by doing a good job of giving credit, it could lead to paying work for contributors. There is plenty of scope for participants to shape the final version of the colony, as long as work remains grounded in realism. Most of the work will be on detailing large interior spaces depicting all aspects of life, from farming to sports, medicine to fashion.
On the projects GitHub site there is a set of issues that identifies needed work on current models. That focuses on design input, but in many cases, the models just need to be fleshed out with details, textures, and rigging. In fact, i am trying to stop fiddling with details so i can make simple models that are enough to get across how it works, so that then people who are much more skilled in Blender can complete them.
Moonwards is all i do. In support of it, i am also one of the moderators on Space Exploration, of the Stack Exchange network. I have spent the last 9 months on it. Most of that time has been taken up on researching it, locating an appropriate site, designing the installations, learning Blender well enough to make the initial models, upgrading my markup skills, and building the website. I am able to continue to work on it exclusively for the foreseeable future. I have put some money into it for the purpose of going to conferences to present the concept and seek technical input. The concept is well received within the space community but has a very long way to go to be appealing to the general public. If there are signs of success, my husband and i can put more resources into it, and seek sponsors.
I am completely open to any dialogue about the project. As the project moves forward, i am determined to find ways to make the efforts of all contributors pay off for them. If you find it interesting at all, i’d like to hear your thoughts. Based on feedback here, possibly i will try posting another thread focused just on getting assistance on some particular model, so people can see what it is like to work with me.
Thank you for your time - Kim Holder