Hey everyone! I am trying to project the UVs of my scene objects based on my 360 camera location. Here is an example image of what I would like my ground plane UVs to look like to match up with the skydome.
The goal of this is to add depth to my skydomes for VR. So far I have not been able to project from camera and I can not seem to get good result with a sphere_projection.
This video best represents the effect that I am trying to achieve https://www.youtube.com/watch?v=X8IzbQ_E6BI
Thanks!
Matellis