Hello, I have a Python Script that references properties from other gameobjects. One of these properties is Float. However, while tinkering around I changed that float to an int (in the blender logic brick UI). I ran the game engine, which runs the script and instead of the expected 34.5 value, it gives me a -5.
So I change the int back to a float, once again in the blender logic brick UI. But now, the number remains at a nonsensical -5. In other words, it seems that there is a bug.