Protoceratops I did for a commission
Artstation link https://www.artstation.com/artwork/kDLrL0
Sculpting - Zbrush
Texturing, baking - Substance Painter
Modeling, UV, shading, rigging, posing, rendering - Blender
Protoceratops I did for a commission
Artstation link https://www.artstation.com/artwork/kDLrL0
Sculpting - Zbrush
Texturing, baking - Substance Painter
Modeling, UV, shading, rigging, posing, rendering - Blender
Nice, i like it!
I featured you on BlenderNation, merry Christmas!
another great one! I love the details in your paeleoart.
Fabulous work
why Sculpting - Zbrush !! Where Blender is having limitations ?
Can we expect great Sculpting work from Blender after a few months of update?
You use the tool that best suits the job, and/or you’re most comfortable with.
I don’t say Blender cannot do this work, but ZBrush is a -dedicated- tool just for sculpting. Also, don’t forget the time factor.
There are, and will be, other apps out there that will do a better job on “task X” than Blender ever will do.
Specialized tools always will trump a generalized one. Simple
@Joanna_Kobierska: Great model and retopo. Very clean and great renders!!
Lovely, lovely piece. Amazing retopo job. I’m really starting to fall in love with clean meshes, lol.
Well Blender has limitations. High poly was about 60 million polygons, there is no way it would give me performance on Zbrush level.
@Joanna_Kobierska: Just saw your portfolio with the other dino models…
Impressive work, and I really like the lighting on those models
Very cool. Nice work!