Protoceratops andrewsi

Protoceratops I did for a commission
Artstation link

Sculpting - Zbrush
Texturing, baking - Substance Painter
Modeling, UV, shading, rigging, posing, rendering - Blender


Nice, i like it!

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I featured you on BlenderNation, merry Christmas!

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another great one! I love the details in your paeleoart.

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You’re on the #featured row! :+1:

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Fabulous work :innocent:
why Sculpting - Zbrush !! Where Blender is having limitations ?
Can we expect great Sculpting work from Blender after a few months of update?

You use the tool that best suits the job, and/or you’re most comfortable with.
I don’t say Blender cannot do this work, but ZBrush is a -dedicated- tool just for sculpting. Also, don’t forget the time factor.

There are, and will be, other apps out there that will do a better job on “task X” than Blender ever will do.
Specialized tools always will trump a generalized one. Simple :wink:

@Joanna_Kobierska: Great model and retopo. Very clean and great renders!!


Lovely, lovely piece. Amazing retopo job. I’m really starting to fall in love with clean meshes, lol.

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Well Blender has limitations. High poly was about 60 million polygons, there is no way it would give me performance on Zbrush level.


@Joanna_Kobierska: Just saw your portfolio with the other dino models…
Impressive work, and I really like the lighting on those models :slight_smile:

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Very cool. Nice work!