Proud Red

This is a remake of one of my older works from 4 years ago.
I’m pretty happy with it.

I used 2 different hair particle system on the bird, each with their own “density” and “length” vertex groups to make it look like the hair is growing and getting bigger as it gets away from the face.

Originally, the grass was remade with hair particle system as well, but I didn’t like it so I again remade it with new hair relevant geometry nodes with custom shape and material. They also added the hair simulation node in time which was pretty useful.

Eyes were made with “Tiny Eye” addon, and the clouds were made with “Cloud Creator Lite”.

“The Piggy Dirigible” Image was made with AI to be used as small detail in the eyes reflection.
Yep, Details matter.

The objects that have motion blur on them were rendered separately and added on top of the actual render, as I had to do CPR on my PC if I rendered the whole scene with motion blur enabled. It’s a shame they didn’t teach us that in school.

And the old work was this

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I featured you on BlenderNation, have a great weekend!

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Thanks Bart!

Huge improvement!

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Thank you.