I am trying to model the face of a psp. I traced the shape and extruded them out so I get the edge. I want to create a face and when I select my edges and connected them, I get a distorted look. Is there a better way to do this?
Is there a way I can merge all those lines so I dont get a distorted face?
I am new at all this, so sorry if this may sound dumb.
Is there a way I can merge all those lines so I dont get a distorted face?
It looks like the inner vertices are not aligned with the outer edges, creating a concave appearance. Is this the distortion you are concerned with? If so you can fix this by selecting any vertex from the outer edge, do Shift+S and snap cursor to selection, change the Rotation / Scaling Pivot to “3D cursor”, then select the inner vertices, then ‘S’ to scale, ‘Y’ for the Y axis and ‘0’ to align.
Also, for this type of shape you would really benefit from using the Mirror Modifier (X and Z axes).