Hello, im trying to add some hit effects and some smoke particles to a PS1-style scene, anyone can point me in that direction?
I’m thus far only familar with modelling and animation part of blender, and I have no idea about the particle system. I’m only familar with another old school engine’s emitter system but it’s totally different here.
What I want is probably an emitter of billboarded smoke texture, and another one for a star texture going in all direction.
Also I’m using blender 3.4