Pulp scene, 1950

The car from my previous post, with edited material and grunges, plus the character (a heavily reworked Metahuman: basically I kept only the pose, threw the rest, resculpted it, and created the clothing), inside a garage scene.

The garage and gas pumps I’ve made in Plasticity, imported and retopo’ed where UVs where needed; I’ve modeled everything from scratch, except the vegetation (Geo-scatter), the light poles and cables (Blenderesse), and the road itself (Traffiq).

More here: https://www.artstation.com/artwork/L4xBdl

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Fantastic(!) work! This is just about as “pulp fiction” as it gets! :slight_smile: The details never quit …

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You’re too kind! Thank you!
I feel that there are many things that didn’t work as I wished or as they should; at best it has the same level or “convincing” as a not realistic pulp cover from that era, as seen from afar :slight_smile:
But’ it’s ok, it’s more about the process than the result!

Wonderful pics but you should get off the streets.
Have to ask you to hand over your badge and your gun…

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C’mon Chief, there’s no proof!

I featured you on BlenderNation, have a great weekend!

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