The car from my previous post, with edited material and grunges, plus the character (a heavily reworked Metahuman: basically I kept only the pose, threw the rest, resculpted it, and created the clothing), inside a garage scene.
The garage and gas pumps I’ve made in Plasticity, imported and retopo’ed where UVs where needed; I’ve modeled everything from scratch, except the vegetation (Geo-scatter), the light poles and cables (Blenderesse), and the road itself (Traffiq).
You’re too kind! Thank you!
I feel that there are many things that didn’t work as I wished or as they should; at best it has the same level or “convincing” as a not realistic pulp cover from that era, as seen from afar
But’ it’s ok, it’s more about the process than the result!