- Atmosphere and Space: Now you can fly into space. Set the distance to fly before reaching the atmosphere and space (in meters). ***Note: You can use a 2D texture to replace the black color of the space.
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Volumetric Cloud: Volumetric clouds can extend infinitely in the sky (In the parameters of the volumes, the 3D view and your camera increase the distance of visibility to extend the field of view). You can synchronize the clouds with the atmospheric fog to create beautiful sunsets. *Note: If you resize the clouds to a value greater than (1.0) the altitude value will be approximate. Atmospheric Fog: The fog automatically detects the sunset and you can set when you want it to appear and disappear.
Exponential Fog: Set a Max height (in meters) then set the trigger distance (in meters) and finally set the Max density, when the camera moves away from the ground the density will gradually increase from the trigger distance to reach the Max density value.
Lens Flares: The sun lamp and the sky lighting influence the detection of obstacles. Use the properties of the sun lamp to adjust the sensitivity of the detection if necessary. (now the Lens Flares are correctly organized by category in the collections). *Note: Lens Flares are also visible in space.
Lens Dirt: The display quality of dust has been improved and some bugs fixed. *Note: The Lens Dirt is also visible in the space.
Now the stars follow the sun. *Note: The star animation command will be used only if you want to make a night scene without seeing the sunrise.
Cartoon mode removed: This mode requires a lot of machine performance, considering all the new features adding the cohabitation of the two skies in one was no longer possible. *Note: A version dedicated to the cartoon style can be developed separately if many of you request it.