Put a carpet on stairs?

Hi there!

What is the simplest way to put a carpet (or rug, sorry I am not mother tongue:)) along the stairs and the balcony? I was thinking of a single, long carpet spanning both the stairs and the balcony. See screenshot.

Thanks!

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Yeah, if it is all one piece, you could unwrap it and texture map it. Another way to do it is to assign a texture to each face of the stairs and use a repeatable image then scale it based on the size of the face. That’s more time consuming.

Thank you. However, unwrapping requires to have a mesh to unwrap. :slight_smile: The question is: how do I model the mesh?

I found a way myself: in top view, I created a polygon which looks like a carpet seen from above. Then I extruded along z. Then I intersected the resulting solid with the stairs. I removed the useless edges, I dragged it a bit up along z, and I textured it with cube projection. End result is in the screenshot. It kind of works.

Any better idea?

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There is another way of doing stairs (well, there is always other ways)

You could make straight stairs and then use curve-modifier. The benefit is that straight model is really easy to texture.

Like this:

http://www.opendimension.org/blender3d/images/curved_stairs.jpg

Hope this helps.

Great! It seems that will spare a lot of polygons and be quicker too! Thank you very much. I’ll look at the curve modifier immediately.