I have the instructions for constructing a physical wooden ship sailing model (HMS Victory). It has diagrams showing the internal framing for the hull so I can create the frames on which you would attach the hull planking to get the hull shape. Is there a good way to recreate that in Blender 2.80? My thought is to build out the framing outline and then lay down the external hull on the frames to give the correct hull shape. Is there a way in Blender to create/shape a mesh/curve surface on the internal framing? I looked at the Shrinkwrap modifier but it does not sound like what I need - unless there is something I am missing.
I have tried to look this up in YouTube videos but I not even sure how to describe this to do a search. Every thing I find shows shaping a curve/mesh to match a drawing but I am not real good at that on curves shapes.