Pyramid of Giza

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I think the water(green)? needs improving to fit the other objects appearance which are nice.

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I love it a lot, the shading of water is a great idea, to solve dynamic with triangular variety. BUT, I would advise you to scale it a bit up, so smaller triangles, and use shades of green and blue, and only keep a few white, to resemble light catching water. So if that is procedural, just use more colours as constants, and make sure there is only a few white ones, but more green and blue :slight_smile:

But just an idea, overall I really like it!!! :slight_smile:

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thank you for your generous words that touched my thought and heart you mean that I better use green and blue lights on the water please I want to understand more :pray: