I’ve tried 2.47 x32, 2.48 x32 and 2.48 x64, with the same results.
I can modify my scripts a few times and Blender uses the updated versions, but then, for some unkown reason, Blender stops using the updated versions, as I change them. I’ve never had this problem before 2.47.
Previously I’ve encoded 1,000s of lines of Python code for use in the Blender GE, using both internal and external text files, and didn’t have this problem before.
My Blender and Python setup is correct, as usual. Perhaps the fact that I copied the Blender 2.48 x64 zip into my Blender 2.47 x32 program folder, and back and forth a few times, may have corrupted the necessary files somehow???
I don’t know why Blender hangs onto and uses old versions of Python files, even after I’ve modified them and reloaded them, and deleted them, and deleted the .pyc files.
However, when I copy different versions of Blender, say from 2.48 x64 over 2.47 x32, or vice versa, then Blender will use the updated Python files, but only for a few changes, then it stops again. WTF can I do???