Quadify Base is now free – quad retopology addon for Blender [updated]

Hi everyone,

We’ve made Quadify Base completely free.

Quadify is a retopology addon that turns dense, messy meshes (scans, sculpts, AI-generated models, CAD imports) into clean quad topology inside Blender. Base used to be a paid tier; now anyone can download it and use it on personal and commercial projects.

What’s new in this update:

  • improvement 1, e.g. crash recovery when the remesher fails on bad geometry
  • improvement 2, e.g. better handling of nested meshes from GLB imports
  • improvement 3, e.g. clearer error messages instead of silent failures
  • Blender version support, e.g. tested on 4.2 – 5.2

How to use it:

  1. Install the addon (Edit > Preferences > Add-ons > Install from disk)
  2. Select your mesh and open the Quadify panel in the N-panel
  3. Set your target face count and hit Remesh

Tip: for very dense meshes, decimate first. It’s faster and more stable.

Download (free, no account needed): Quadify Base

If you need more, Premium, Pro and Ultra add ML-driven edge-loop flow, animatability scoring and rig-ready workflows. They’re on Superhive: https://superhivemarket.com/products/quadify

We’d love feedback, especially meshes where Quadify struggles. Post screenshots here and we’ll look into them.

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