Hi everyone,
We’ve made Quadify Base completely free.
Quadify is a retopology addon that turns dense, messy meshes (scans, sculpts, AI-generated models, CAD imports) into clean quad topology inside Blender. Base used to be a paid tier; now anyone can download it and use it on personal and commercial projects.
What’s new in this update:
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improvement 1, e.g. crash recovery when the remesher fails on bad geometry
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improvement 2, e.g. better handling of nested meshes from GLB imports
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improvement 3, e.g. clearer error messages instead of silent failures
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Blender version support, e.g. tested on 4.2 – 5.2
How to use it:
- Install the addon (Edit > Preferences > Add-ons > Install from disk)
- Select your mesh and open the Quadify panel in the N-panel
- Set your target face count and hit Remesh
Tip: for very dense meshes, decimate first. It’s faster and more stable.
Download (free, no account needed): Quadify Base
If you need more, Premium, Pro and Ultra add ML-driven edge-loop flow, animatability scoring and rig-ready workflows. They’re on Superhive: https://superhivemarket.com/products/quadify
We’d love feedback, especially meshes where Quadify struggles. Post screenshots here and we’ll look into them.