In short, fuck the cubes, you just need to squeeze the space between the balls, make all the balls the same size, and blur the boundaries between the balls, turning them into foam.
Quantum foam (version 24 - With a compressed space between the balls) | Babylon.js Playground
Okay, to hell with balls and cubes, I’ll just take a grid and make pipes along the grid.
Quantum foam (version 25 - Grid version) | Babylon.js Playground
Damn, but it turned out to be torn too.
vitoli:
Hello, I read through your thread and it seems you are doing something very complicated. Probably almost no one reacted because this is very niche - I had to google about quantum foam. Never heard about it before. Without any introduction about your project you just jumped into it, which happens easily when experts present their knowledge. It looks interesting, but still I have really no idea what this is all about. Would be happy about more context.
If you don’t know quantum mechanics, then I think it will be useless for you to explain what quantum foam is, but if you can’t wait, you can try to ask ChatGPT to explain it in simple language as someone who is unfamiliar with quantum physics.
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No, let’s go back to the cube version and make them the same size.
Quantum foam (version 23 - Cube per-instance version (with cubes of the same size)) | Babylon.js Playground
No, I want to puke from these stinking voxels…
Renzatic
(In Desperate Need Of A)
October 2, 2025, 2:27am
31
You know, I still think you’re a mad genius, right?
1 Like
Thanks to Chudik Compression, we can liken the quantum foam Noodle to a biome like in Minecraft, although it seems to me more like a farland…
Quantum foam (version 32 - Chudik Compression) | Babylon.js Playground
In other words, turn quantum foam into spaghetti.
Or we need distant lands like in Minecraft, then we need to make the parameters as in the video.
Although I call it a Super honeycombs .
When I used to program on mayavi, I got this structure.
Great, we’ll replace the torn isoface of quantum foams with geoids!
Quantum foam (version 34 - Geoids foam) | Babylon.js Playground
I accidentally came across an interesting topic called ‘PBR raymarching metaballs ’, and decided to replace the interfaces with Ray Marching instead of Marching cubes, and I got a gasoline cube, that’s what I call it!
Quantum foam (version 35 - Petrol Cube: Ray Marching version) | Babylon.js Playground
Well, I’ve finally modeled the quantum foam!
Quantum foam (version 38 - Metaballs version) | Babylon.js Playground
Let’s compare what happened and what became.
Before:
After:
All that remains is to solve the problem of the torn interface and that’s it.
And here are those notorious distant lands of quantum foam!
I liked this implementation, and I came up with a new backroom level - Iron Clippings.
Quantum foam (version 39 - Backroom Level: Iron Trimmings) | Babylon.js Playground
This is a level that represents an endless space created from razor-sharp steel stones.