At work, I access a network server via both ethernet (Appletalk) and Fibrejet. Now, Fibrejet is still in its infancy, so I hardly expect someone has come up with a way for Blender to work over this network, but I was wondering if anyone has had experience running Blender from a network server?
Firstly: when I open Blender on my desktop (in Mac Os X) it will recognize only the local drives and folders, and not any network connected drives. Saving work, and rendering to these network drives is, therefore, impossible.
Secondly: I tried to install blender on the network drive, thinking it might recognize it locally, and run the program over the network from my desktop. This only caused errors: Blender opened, but it froze on a big, grey screen.
Any suggestions as to how I can save work, render to, and get files across a Mac ethernetwork?