Hi I was wondering what’s the best way to have an inventory and to be able to equip items in a hotbar and on the player, like armour. I know you can just have properties of each item, but this isn’t good if you have a whole lot of items, and plus I don’t want each item in one specific slot in the inventory, I want it to go to the first available slot. I feel like doing an array or OOP would work but I don’t know if that’s even possible with BGE. Any ideas?
Thanks a bunch I’ll have a look at that. I know python quite a bit, but not well enough to follow your tutorial unfortunately. I did actually look at it a few days ago while looking for a solution. I’ll look at your python tutorials too so that I can actually follow the inventory tutorial