I have some questions regarding in working with Blender 2.49a, the Blender NIF Script 2.4.9, PyFFI 2.0.2 together with NifSkope v1.0.18.
The aim of all of this was to create a mesh object in Blender, export the non-textured mesh as a .nif File, open it in “NifScope”, textured it with a converted .dds texture and import it in the Fallout 3 G.E.C.K!!!
When I import a .nif File into “NifScope” to texture it (for example): [an ashtray from Fallout 3]
- Open Fallout Mod Manager
- BSA unpacker
- (switch to!) [X:\Games\Fallout3\Data\Fallout - Meshes.bsa]
-> Fallout - Meshes
-> (hit the “Sort”-Button)
-> [FileName:] ashtray01.nif (select it by pressing the leftmousebutton and hit “Extract”)
-> Choose any export-directory and click “Save”
Than switch to the exported File and select it, hit rightmousebutton, “Open with …”, choose “NifSkope”!
there’s no texture on the mesh
Also I have some problems in texturing my meshes in “NifScope”.
For example with: 1Colour-Map
How can I add textures in “NifScope”???
Thank you in advance!!!