I’m not able to reproduce it always, but there’s an issue when taking selected objects to local view with “/”. When going back to whole scenen in the 3D viewport with “/” again, new objects created under local view aren’t visible…
I’m able to see them in the outline, but there’s no way I know to make them visible again in the scene - looks like they’re not there or linked anymore.
(I’m using 2.53 beta)
Is this happening to anybody else? Anybody know if it is a known issue?
There was a bug like this, which occurred when entering local view after adding a mesh and changing it’s create parameters. It was reported and fixed a couple of weeks ago (try using a newer build).
While working on my latest model something similar has happened to me a couple of times.
I couldent figure what was causing it. Just thaught I had quit without saving changes, and then later noticed missing objects. With hind sight I would say it is the same problem, but I dident think of checking the outliner. Like you say, is it something to do with creating objects while actually in local view.