I am having trouble learning how to use the radiosity setting on my model. It is the first time that I have tried to use it and I keep on getting odd shadows in the render. I’m sure I must be making a simple mistake.
Well it seems to be working now, thanks for the help. I think the main problem, as bmax suggested, was that the new mesh added with Radiosity was in the same place as the original mesh, so I moved the Radiosity mesh to another layer.
I was also wondering how to make the ‘walls’ show more colour variation, like in this image: