Every time got deforming mesh of ragdoll when spwaned with Z axis not equal 0.0, take a look 2 pictures
no deformations - angle proximity of Yaxis
with deformations - angle proximity of Xaxis
Anybody can help how solve this?
OBS: in layer inactive press “P” the ragdoll tombs every time correctly with no deformations in mesh if not change the Emptydoll Z axis rotation, maybe cause no have rotation ragdoll start in same orientation.