Hi, I want to use that Geometry Node for foliage such as every instance has random scale, but I don’t know how to do it in Blender 3.3, please help. In Blender 3.0.0 alpha, there was “Attribute Randomize” but it no longer exists. When I change that Scale I indicate, then all the instances are scaled with the same scale, but I don’t want that.
You can easily scale instances by using Scale input inside Instance on Points node.
If you want random scale plug Random Value node to it.
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Thanks it works.
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