Is there any way to randomize the positions of armature? Let's say that I have a character that's been rigged with armature, and to make it look less uniform, I want to move some of their bones along an axis a random amount. Is there any easy way to do this? I figure this is a rather simple question, so I won't be posting a .blend file. Thank you!
Sincerely, KetoBlend
I can do it to entire objects and parent bones, but I’m having trouble with children bones. Also, would you know how to alter what axis it moves randomly on? For right now, it will only move randomly on the X-axis. Is there any way to change this?