Rapier

Final Version!

Coming Along. Still a little polishing to do!

Ugh, It’s becoming painfully obvious that I’m really slow at modeling. :slightly_frowning_face: I didn’t get it done in time for Swordtember 12 but maybe one day I will get a guard made for it…

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looking nice

can you explain how you did the handle in 3D?
did you use the array or twist modifier ?

have fun
happy bl

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The short answer is I did a lousy interpretation of Jonjo Hemmens’ incredible work found here: https://gamesartist.co.uk/RAPIER-HAND-SWORD/

The more in depth version: I did a twist on three circles for the main shape and then separated out the horizontal edge loops and converted them to curves. Then I used the array and curve modifiers to sweep another smaller twist of three circles along each cross-section of the main shape.

After that, I attempted to apply all the modifiers so that I could scale the overall result so that it would be a little more ergonomic but the resulting mesh was ridiculous so I didn’t do much with that.

Hope that helps. let me know if you have any more questions or advice!!!

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Here is the latest version… Let me know if you think it’s better or worse.

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I’m calling this one done. The final version isn’t much different than the previous post, I just tweaked the shape of the hand guard a bit and changed the background. The compositing was done in photoshop.