Rascal Rider game - Blender and Unity 3D

It is time to share some news with the world. After a few months of preparation and decisions we can finally say that the Rascal Rider is in production. :slight_smile:

We are using Blender for modelling and Unity 3D as a game engine. GIMP is our main texturing tool. The project will show how good this combo can be, at least for us.

It will be released for Android, iOS, PC, Mac, and later on Linux and Ouya.

If you are interested in following the developement just have a look at http://www.cameleon-labs.com, if not, just ignore this thread… but this would mean that you can miss the release of the first part of the Rascal Rider comic story :wink:

If you have any questions I will be happy to answer. Any feedback that we can get from the Blender community may only help us to make this project better.