Rat Rod

Hello everyone,

This is a “little” experiment I did to learn the basics of hard-surf modelling and texturing.

The car body was modeled after the iconic VolksWagen Beetle (1967), I altered the overall proportions to make it look more “aggressive”.

I used 4k textures for all mechanical parts (engine, transmission, wheels, chassis, etc.), 8k textures for the car body, and 16k HDRI (“Kiara 9 Dusk” ) for the background (also added few extra lights to create a soft “back-lighting” effect).
All textures were created either in Blender or in Substance Painter.
Lastly, the ground (precedural) texture was created in Blender.

The final rendering was done in Cycles (8k resolution).

Hope you like it!
Comments/tips/criticisms are most welcome!

73 Likes

Hi,

I love the details, simply great!

Hi carstenj,

Thanks for your feedback, glad you like it!
It actually took me quite a lot of time to model engine, transmission, suspension, chassis and all the other little mechanical details, not to mention texturing… But I guess that was the point of this “exercise”.
I had a ton of fun and also learned couple of things about and Blender (and mechanical design!).

1 Like

You’re on the #featured row! :+1:

Very sweet. Would love to see it in motion, especially considering you did proper mechanicals for it.

Amazing job. Kudos to you

Great work!

Thanks, very much appreciated!

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Hi andrzejsykut,

Thanks for stopping by!
I would actually love that too (if only knew how to rig a model… :sweat_smile:)
Jokes aside, I will give it a try as soon as I have some time to learn how to properly rig a model.

Amazing stuff!! :sunglasses:

This is awesome. That car really looks like it’s moving even though it’s standing still!

I featured you on BlenderNation, have a great weekend!

Splendid work overall but noticed that the power steering pump pully isn’t attached to anything. Did you forget to unhide the power steering pump?

Super! Thank you very much.

Have a great weekend!

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Hi rlneumiller,

Thanks for the comment!
Yeah, I think that component must have slipped into some hidden collection.
Great catch!

Thanks, and have a great weekend!

Amazing “basic” model :wink:
Love to see more renders of this beauty.

Thanks to all of you for your kind words.

If you wish to know more about the process, I am happy to announce that Behind The Scenes: “Rat Rod” has been published on Blendernation.org

Thanks to @Abby_Crawford and @bartv for selecting this project.

that will be my car of choice if the zombie apocalypse. :zombie: