I’m having some problems with “ray.hitObject” code:
if lmb.positive:
ray.hitObject['property'] -= 10
The ‘hitted object’ needs to lose 10 HP when the ‘Left Mouse Button’ is pressed, but it wont work:confused:
Please help me with this thing
I’m having some problems with “ray.hitObject” code:
if lmb.positive:
ray.hitObject['property'] -= 10
The ‘hitted object’ needs to lose 10 HP when the ‘Left Mouse Button’ is pressed, but it wont work:confused:
Please help me with this thing
you can ezyle do this in logic bricks
I think that’s not possible to do in logic bricks, cause i can’t make the object rayed “know” that it happened.
soz i dont know how to use ray but what do you need it for ?
if it is for a gun or somthing i know ways around it