I am playing around with the fluid simulator in 2.40 RC 1. The fluid simulation works fine. When I set the original fluid object and the obstacle object material to ray trans these render fine. When I set the material properties for the fluid sim created mesh Blender crashes on render. This only happens with the fluid sim mesh is set to ray trans or ray mirror and happens both with blender internal render set to raytrace and with yafray.
BE, salted: I wasnt able to reproduce this problem - if you could send me a .blend file that causes this for the RC1 version (mail to nils at thuerey dot de, or post it in the tracker), it’d be great…
Thanks, -> Nils