Optix GPU render output with my RayTrophi Render engine project. The scene is ready and free, edited with Blender, prepared the materials and saved with gltf. The codes of the project are here. https://github.com/maxkemal/RayTrophi
Thanks a lot for the feedback, I really appreciate it! You’re absolutely right — the sofa material could definitely use more attention. It’s something I’m planning to revisit, especially to improve the fabric detail and roughness variation. Glad you pointed it out!
This is a custom render engine I’m building from scratch, supporting both CPU and GPU paths — definitely a challenging solo project, but I’m enjoying pushing it forward. Thanks again for taking the time to give feedback!