RayTrophi Studio foliage test



Working on my own open-source renderer + scene creation tool (RayTrophi Studio).
Features in this scene:

  • procedural terrain
  • layer-based material painting
  • foliage scattering driven by masks (4-channel)
    Assets:
  • free PlantFactory vegetation
  • house model from a free source
    ~100k instances / ~276M visible tris
    Path tracing on RTX 3060
    Would love to hear your feedback.
    https://github.com/maxkemal/RayTrophi
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