Hi all, it’s my first preview in this superb community.
I’m big fan of racing games and it’s will impress me make some new track for rally game (best in 10 years - Richard Burns Rally). That’s mean, I’m work with low poly model and just in viewport…
First is Karowa SSS, location in Poland (Warsaw)
His track not all by me, first author was T34. He make mesh and models in BTB (Bobs track Builder). But, RBR support two different tracks formats - native and for RX plugin (which is exported from BTB…) Any way, I want convert it for native RBR formats (who allow, in game, different road surfaces, allow include weather settings and moveable objeckst…) Thats what I did - remesh all project, reduce poligons make new mapping update and add new modes on and now its looks like new rally track. Important that its first working rally track don with Blender!
And how its look in game:
Another project, all I did in Blender is Haguenau SSS, now he is in progress, but its will promising