Like a knucklehead, I modeled a character in several pieces (Main, shirt, trousers, eyes), but with the world origin pretty much at sternum-height. Now I’d like to move everything upwards so that the world origin is between his feet, but of course with all the current offsets in place.
It seems that Editing is pretty much an Object-by-Object deal – how does one simultaneously move several Objects with the same parameters (ie, preserving their relative positions)?