Under the Logic Editor in Blender 2.5 you can set Properties to objects. Is there a way to read these into Python As what they are? Example: I have a property “Oobleck” that I want to read out to a game so that the object behaves a certain way. In this case if you are moving a certain speed I don’t want an object to sink in this surface.
Long story short, I need to read the Game Properties of an object. Thanks in advance.