REAL FOAM is a procedural material designed for Cycles** that allows you to create different types of foam in a simple way without the need to use complex particle systems or texture maps, just a single master node.
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REAL FOAM is a procedural material designed for Cycles** that allows you to create different types of foam in a simple way without the need to use complex particle systems or texture maps, just a single master node.
AVAILABLE IN
Nice! Will it create good beer foam?
Hi,
You can modify the values of Density, color, bubble scale and get a beer foam as shown in the example renders.
Super Nice shader, does it work with animated mesh like simulation ? Good job anyway
Thanks for the comment! You can animate foam like any other procedural texture, for example make bubbles move, but it is not specifically designed to foam in fluid simulations.
Hey, I just posted a new job with the real foam shader. You can take a look!