I am working on an image of a room that contains a number of light sources which are globes. How can I get these lights to give of light and appear like a bulb. I’ve tried putting a light inside the globe and making the globe somewhat transparent, but that doesn’t seem to work (maybe I’m doing it wrong). I have had to resort to turning up the Emit value to make it look like the bulbs are giving off light and then lighting the room with other lights.
You could always try using Halo. Add a sphere (it works well with a low number of vertexes), then in the materials section (F5), click HALO on, play with ADD and the other tools and pretty soon you’ll have a nice glowing globe. It’s easy to add a lamp of whatever type you need to make it light objects around it – right in the middle of the globe since no longer casts shadows.
Headcheese: I am getting a timeout whenever I try to get to your site. I’ll send you a PM with my e-mail if you wouldn’t mind sending it to me as an attatchment.