Interior archviz visualisation
I featured you on BlenderNation, have a great weekend!
Great, thanks!
Great renders!
What textures did you use? The roof looks great.
Can you tell us something about the lighting setup?
Cheers
THANK YOU!!
For most of the assets, I used the textures that came along with the 3d files
Other textures were gotten from ambientcg.com
The floor is a procedural+image texture
I used an imperfection map for the ceiling
Using the black and white map as a factor to the mix rgb node( set to multiply) to get the different shades of color, I also used the roughness and normal map to influence each Individual properties.
The lighting is just an hdri sky gotten from hdrihaven.com. I applied it to my scene using the easyhdri add on. I also played with the exposure using the photographer add on(with the assistance of false color). In addition, I used a value of 0.95 for the gamma
Hope that helped