Realistic character test in Cycles

Having a bit of fun rendering a realistic character in Cycles, the model is a free Unreal asset, nothing fancy with very simple shader nodes, but it shows that textures are 90% of the job for high quality renders!

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I featured you on BlenderNation, have a great weekend!

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This looks good!

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Lol. He looks like David Gilmour

Actually, that’s Mike Seymour!

How did you exported this asset from unreal ?