Having a bit of fun rendering a realistic character in Cycles, the model is a free Unreal asset, nothing fancy with very simple shader nodes, but it shows that textures are 90% of the job for high quality renders!
I featured you on BlenderNation, have a great weekend!
This looks good!
Lol. He looks like David Gilmour
Actually, that’s Mike Seymour!
How did you exported this asset from unreal ?