Realistic cloth (t-shirt) shader?

Hello,
i am working on a character and i want to make him wear a realistic t-shirt?Can anyone point me to a tutorial or somewhere to achieve that. Cycles shader is what i need.

It depends what you want to achieve. There are 2 paths. go for procedural textures, which is bit difficult. or use textures , which needs unwrapping your model and adding t-shirt texture over it. (2nd option gives you a lot of control). Check blendercookie.com for texturing tutorials.

Here is my blend file for the t-shirt. I used some textures from cgtextures and i uv unwrap it. Please check and tell me if i am ok , or what adjustments can be done.

Your file and model is ok. you need to add up some stitches near sleeves, neck etc. I’ve added 2 logos in front and behind (Used Gimp) and it looks very good. check out the attached file.


your updated blend file. http://www.mediafire.com/?m3h8xtmz4a2woud

Thanks for your reply.My problem is on rendering the t-shirt.I get a flat result and i want more depth.If you have any idea you are welcome to to point me there. Thanks although.

check out this tutorial at blendercookie.com
http://cgcookie.com/blender/2012/02/29/introduction-texturing-cycles-in-blender/