Realistic Clouds for Eevee! Cloud Node Group

Inspired By Default Cube’s SDF Tutorial!

Free Node Group for making clouds in Eevee. (Does not work with Cycles for right now)

All you need to do is Append the Node Group and plug it into the Volume inside the World shader.

Cloud Node.blend (986.7 KB)

These are the settings I found worked the best.

cloud node settings

I’d love if I can see some renders and feedback to see how I can improve this further!

PS. If someone knows how to get this to work in Cycles, please let me know!

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I featured you on BlenderNation, have a great weekend!

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Thank you so much! :smiling_face_with_three_hearts:

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pretty nice, could need a cycles conversion though.

amazing work

Very good work

I managed to figure out how to render the clouds with Cycles in 4.1. The setup is kind of annoying though. I have to put a giant transparent plane in the sky for the volumetrics to be visible.