Inspired By Default Cube’s SDF Tutorial!
Free Node Group for making clouds in Eevee. (Does not work with Cycles for right now)
All you need to do is Append the Node Group and plug it into the Volume inside the World shader.
Cloud Node.blend (986.7 KB)
These are the settings I found worked the best.

I’d love if I can see some renders and feedback to see how I can improve this further!
PS. If someone knows how to get this to work in Cycles, please let me know!



