- No Daz/CC4/Metahuman/Makehuman
I need a Blender artist to create a realistic female head with the following requirements.
Allowed base:
Can start from CC0 assets like Human Base Meshes Blender v1.4.1. Can use CC0 skin textures if available. Can use CC0 eyes if available.
Jaw with gums and teeth can also be extracted from Human Base Meshes.
Not accepted:
Daz Studio. Character Creator. Metahuman. Makehuman (egg-shaped heads, horrible eyes). Any other system with restrictive licenses.
Must include:
Head from shoulders up (includes shoulders). Realistic female form, pretty, young woman (not stylized). Realistic skin textures. Materials. DEF rig with simple hierarchy: neck, head, jaw, eyes, tongue (compatible with Babylon.js). Shape keys compatible with Arkit (can use Faceit, all 52 Arkit shapes required, must be properly calibrated). Short static hair (no animation needed), eyebrows, eyelashes, and eyes.
Materials must be compatible with Babylon.js:
Material: Principled BSDF (Blender PBR standard).
Minimum required textures:
Base Color (diffuse) at 2K or 4K. Roughness. Normal.
Optional for better realism:
Subsurface Scattering (with scatter map if possible). Metallic (only if applicable, skin is 0).
Eyes: separate geometry with their own materials (cornea with low roughness, sclera, iris). Hair, eyebrows, and eyelashes with alpha texture (PNG) using Principled BSDF with Blend Mode: Alpha Clip or Alpha Hashed.
The .blend file must be delivered with all textures packed internally. When opening the file, the character must appear complete with materials assigned and ready to use, no need to search for folders or reassign textures.
Obligatory conditions:
All delivered work (modified mesh, textures, materials, rig, shape keys, hair, eyebrows, eyes, eyelashes, etc.) must be CC0 (Public Domain).
The artist must provide a file with all CC0 licenses of the assets used (textures, base meshes, etc.).
The artist must provide their own CC0 declaration/license for the work done.
Delivery format: .blend file with everything integrated and functional.
The artist may publish the final model anywhere as a CC0 resource (ArtStation, Sketchfab, etc.), appear credited, and use it in their portfolio without restrictions.
Budget: 250-750€ depending on scope and quality. Please include portfolio with realistic human work done in Blender when replying.