Here is a realistic forest I made using Blender, for the ground grass I used Grasswald and for the dead leaves and trees it was a mix of some hand modelled geometry that used textures from textures.com. For the trees I used SpeedTree for the far distance trees and for the close up I used Megascans bark surface for the displacements. Lighting was fairly basic, I used an overcast lighting (“tiergarten” from HDRI-Heaven) and a sun light for some directional lighting with a few spot lights that had basic cloud noise texture on it to break it up. One frames takes about 20 min in 4K with 500 samples. I used the new Intel Denoiser. Colour Grading was done in Davinci Resolve 17.1 by another talented artist.
My specs are -
Intel i7 8 cores
RTX 2070
24Gbs of RAM
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Is the human modeled or composited?
She’s a 3D scan. So it’s a 3D model
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Very realistic! Nice!
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I featured you on BlenderNation, have a great weekend!
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Thank you very much. This means a lott
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great
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Very nice!! I liked shot2 the most. Looks a photograph straight from camera.
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